Now different button combinations bring out different celebrations, with more famous ones such as the Klinsmann swan dive and the Bebeto baby swing becoming unlocked as players progress through the game. User controlled celebrations - it sounds silly, but having your players celebrate goals in default ways was a major bug bear of FIFA gamers up until the 2009 edition.This is combined with better off the ball runs from your team mates to help create more goal scoring opportunities. ğirst time shots - a new animation allows players to hit more accurate first time shots and passes with higher skills players.It helps gamers pick their sides more carefully as you can't get away with a small lightweight striker against big bulking central defenders. This is combined with the speed that each player was running at and their power and strength ratings to work out what would happen when two players go for the same ball.
With over 250 new innovations to discover, previous players of the FIFA series were delighted with the more responsive feel to the game and still rate it as one of the most realistic to play. It completely eclipsed anything that came before and the game engine and graphics layout is still used at the bedrock for all subsequent editions of FIFA. It boasts possibly the highest number of improvements (over 250 according to the game producer) of any sequel game and went on to win over 25 international gaming awards. Innovation both under on the hood and on the pitch.įIFA 2009 is the 15th version in the ever popular FIFA series by EA Sports.